S-3.1, r. 0.1 - Regulation to determine the activities covered by the definition of “recreation” and “recreational activity”

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À jour au 24 octobre 2025
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chapter S-3.1, r. 0.1
Regulation to determine the activities covered by the definition of “recreation” and “recreational activity”
Act respecting safety in recreation and sports
(chapter S-3.1, s. 54, par. 2).
1. For the purposes of the definition of recreation and recreational activity in section 1 of the Act respecting safety in recreation and sports (chapter S-3.1), the following activities are covered:
1°  science and technology discovery activities through play;
2°  personal development, stress management and relaxation activities, including meditation, Qigong, visualization as well as letting go and emotional development sessions;
3°  writing activities, including acrostics;
4°  activities relating to the creation, exhibition, management and sharing of collections;
5°  theatre-related activities, including historical reenactments;
6°  literacy activities, including book clubs;
7°  nature observation and identification, including classes and workshops on entomology, geology, mineralogy, mycology and ornithology;
8°  handicrafts, including creation, manufacturing, repair and restoration of objects;
9°  horticulture, including gardening, hydroponics, and botany and landscaping classes and workshops;
10°  music composition and interpretation, music classes and workshops, and activities related to music production and technology;
11°  singing, including song composition;
12°  model making;
13°  visual arts, including installation art as well as introductory and advanced classes and workshops on printing techniques;
14°  aromatherapy classes and workshops;
15°  classes and workshops on the divination arts, including astrology, card reading, dream interpretation and numerology;
16°  classes and workshops on beer brewing, cocktail making (with or without alcohol) and wine making, and introductory classes and workshops on wine and spirits;
17°  circus arts classes and workshops;
18°  cooking and pastry making classes and workshops;
19°  interior design classes and workshops;
20°  graphology classes and workshops;
21°  language classes and workshops;
22°  makeup classes and workshops;
23°  home maintenance and repair classes and workshops;
24°  vehicle maintenance and repair classes and workshops;
25°  reflexology classes and workshops;
26°  classes and workshops on cognitive enhancement and maintenance, including memory training workshops;
27°  survival and first aid classes and workshops;
28°  introductory and advanced computer classes and workshops;
29°  cultural and historical research, including genealogy and heraldry;
30°  card games or games of chance not involving any consideration, whether in the form of money, goods or services;
31°  role-playing games, including live action role-playing and tabletop role-playing games;
32°  board games;
33°  skill and dexterity board games, including games aimed at motor skills development;
34°  group outings, including to cultural and educational venues.
D. 767-2025, s. 1.
2. (Omitted).
D. 767-2025, s. 2.
REFERENCES
O.C. 767-2025, 2025 G.O. 2, 1975